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Posts Tagged ‘script’

networks; complexity; disorganization

Wednesday, May 5th, 2010

we were entertained with a particularly powerpoint slideshow illustrating the u.s. military’s intepretation on the situation in afghanistan… (more…)

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grasshopper hanging studies

Wednesday, May 5th, 2010


rhino 4.0 / grasshopper 0.60057

after a long session of inactivity (due to our gh3d workstation frying), we’ve been starting to patch together the urban future – gh3d particle system development.  we’ve also been teaching scripting, matsys and prefabrication techniques within our digital masters studio at usyd.  (more…)

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adaptive circle packing

Thursday, April 29th, 2010


rhino 4.0 / grasshopper 0.60057

as discussed before on the lace bloom veil house in surry hills, we had implemented a circle packing script originally developed by steven janssen.  (more…)

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GH srfWeave

Wednesday, April 28th, 2010


rhino 4.0 / grasshopper 0.60057

here’s a simple surface weave paneling script that takes any surface, generates a series of alternating u array of points and creates a set of polyLines, ready to loft flat weaved sections across the surface.  There’s a generic amplitude that varies the fold amount in which the script be altered for distance or pattern logic for a differentiation of folding amplitude (if you’re keen to get your hands dirty in the VB code).

download the rhino and grasshopper package here.

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particles 101…

Sunday, January 24th, 2010


rhino 5.0 / grasshopper 0.60055

ok,  so here’s the first in a number of particle defintions that we are writing in VB.  we’re aiming towards a full particleEngine.gha that users can drag drop various: particle emitters; space modifiers and script characteristic components from within the grasshopper tab environment without having to get their hands dirty with code.

download the rhino and grasshopper package here.

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particle network testing in gh3d

Thursday, January 21st, 2010


another particle test from within grasshopper – this script is more directly exploring the displayPipeline and grasshopper’s potential for colour and line weights from within VB components.  still some issues with clearing the displayConduit on update but a call can be made to either pause or capture every frame before disposing…

we’re now looking to further develop auto-organizational systems + network structures (via particles and chains) and will start posting our grasshopper definitions for public exploration by sometime next week.

generative design

Wednesday, January 13th, 2010

we’ve just received a copy of generative gestaltung (generative design) from amazon.de and have been surprised at the range of programming material covered in the volume.  with the expansive collection of luscious images, (more…)

auto-organization

Monday, January 11th, 2010

We’ve been testing a number of auto-organization techniques from within the grasshopper3d environment, including an early build of a physics engine.  As the agents are controlled by distance logic and vectors, the script can be applied in a 3 dimensional environment.

tbc…

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unfold script (beta)

Saturday, January 9th, 2010


rhino 4.0 / grasshopper 0.60055

we’ve been researching methods of unfolding surface geometry within grasshopper and have developed a number of techniques to execute the flattening of doubly curved surfaces.

(more…)

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mesh bloom

Saturday, January 2nd, 2010


rhino 5.0 / grasshopper 0.60055

another rhinoScript to grasshopper VB translation that takes a mesh object and recursively subdivides into child mesh faces with rotation, generation and mutation (optional).  gets pretty interesting when selecting a number of mesh faces with the original before varying the rotational and mutation values.

we’re developing the script further to constrain the geometry to set volumes. (more…)

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