grasshopper hanging studies
after a long session of inactivity (due to our gh3d workstation frying), we’ve been starting to patch together the urban future – gh3d particle system development. we’ve also been teaching scripting, matsys and prefabrication techniques within our digital masters studio at usyd. here’s a very quick vb definition sketched out for our unit that explores the simulation of elasticized threads. we’ve also been developing an attractor system between threads which is intended for minimal network studies (to be included in the next defintions update once we re-code to rhinocommon).