particle network testing in gh3d
another particle test from within grasshopper – this script is more directly exploring the displayPipeline and grasshopper’s potential for colour and line weights from within VB components. still some issues with clearing the displayConduit on update but a call can be made to either pause or capture every frame before disposing…
we’re now looking to further develop auto-organizational systems + network structures (via particles and chains) and will start posting our grasshopper definitions for public exploration by sometime next week.
Tags: grasshopper, math, parametric, script
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April 19th, 2010 at 5:28 am
Wow thats just wild!!!