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Archive for the ‘fab technology’ Category

augmented sculpture

Tuesday, May 4th, 2010


quite an amazing video of a projection on form technique by visual designers who developed the above “augmented sculpture,” working in both 3-d and time-based media, presented to a public audience for the first time Grosse8/Lichtfront (more…)

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Holographic Eye Candy

Monday, March 8th, 2010

The days of architects struggling in public transport or windy streets with fragile models teetering on the brink of destruction may soon be over! Zebra Imaging 3D prints recently developed a method to show virtual 3D models using holographic technology. Zebra’s holographic images enables architects and designers to show their 3D model without physically building or rapid prototyping it. According to its makers, this method is much more rapid, much more accurate and less expensive than a real model. The panel is a flat piece of plastic which is easy to transport, and is quite frankly awesome. (more…)

materialecology

Wednesday, February 10th, 2010

featured in the excellent pop tech conference, neri oxman discusses her phd research in design and computation.   oxman’s interests lie within material technology, influenced primarily from natural systems with the material dictating form and program of the proposed design as opposed to forcing materials onto a predefined object.  (more…)

breathing sculptures

Saturday, December 5th, 2009

22c-philipbeesley

christmas decorations anyone?…. philip beesley, a canadian artist and architect, has been systematically building up a series of sculptural studies since 1996 involving a mixture of laser cut skeletal appendages and natural artifacts.  (more…)

prototyping (waffle isocurves)

Saturday, November 28th, 2009

012-waffleIsocurve
rhino 4.0 / grasshopper 0.60043

as an alternative to the tried and tested waffle iso fabrication technique (ahem! boring…), we’ve slapped together a waffle isocurve definition that cuts sections through a surface via it’s normals.  the defintion references any rhino surface (or brep)  geometry, defines solid depth and material thickness, creates single curved surface profiles (twisted available) notches the frames and is up for an unroll command, ready to (nest + and) fabricate.

make sure you are working with flexible material… & download the sample package here.

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produce_your_model 101

Friday, November 27th, 2009

010-flickrPool
quite a thorough collection
of digitally fabricated models and prototypes have been rapidly accumulating for the last year and a half.  the 499 strong flickr pool discuss and document their experiments; production techniques; experience with the fabrication industry and material explorations.  great site for ideas to push your newly acquired fab machine.

d fab arch

Sunday, November 22nd, 2009

005-dfabarch

the research work of d fab arch run by architects  fabio gramazio & matthias kohler at eth zürich has been on our radar for some time.  their teaching program centred  on a computer controlled industrial robot that assembles or mills construction elements directly from design data is unique in academia and a tool that we would love to get our hands on.  the projects  range from investigations into perforations, openings and variations in building sequences all with the aim to develop innovative construction techniques and architecture using discoveries and studies from computer-aided production and digital design processes.

build your own production line

Wednesday, November 18th, 2009

ever thought about building your own cnc router machine?  we have, and while researching we stumbled across www.buildyourcnc.com where for a touch over 4000$ all the various components are cnc’d out,  packaged and mailed to you.  by following the easy step video guide you are then able to assemble the kit and begin cutting to your heart’s content.  then of course is the possibility to use your new machine to cnc another router and so a family of machines grows each evolving and becoming more fine tuned.